Post by Brandolin on Jul 2, 2015 20:27:20 GMT -5
Back in 1995 or so our gaming group was playing AD&D 2nd edition. We were using a Mayfair Games supplement of their Role Aids series called "Blood and Steel".
It was a boxed set with a book and set of cards that added some serious events to combat. Things like quadruple damage critical hits, broken legs, etc.
We were playing in Kenzer and Co.'s campaign setting, the Kingdoms of Kalamar. Our party was battling a group of fierce hobgoblins and we had to retreat. Thankfully we were able to give the hobgoblins the slip but they sent their wargs after us. We decided to try and lose them in a complex cave system, sadly, that did not work out well.
In the mouth of the cave, our wounded party was able to fend off two of the wargs that were ahead of the pack. We plunged deeper into the cave. Most of the party was in reels and bleeding out. Our ranger, who was supposed to be guiding us through the cave system, since he was an experienced dungeoneer and caver, bailed on us.
Why did he bail on us? Well to reclaim his lost dagger. Well the dagger must have been magical or at least a family heirloom right? No just a regular dagger. Let me add that this ranger was already loaded to the teeth with weapons. We pleaded with him not to go back towards the cave entrance.
Well he did anyway. With no light.
So...picture, a ranger crawling on his hands and knees, feeling around the ground of a dark cave trying to find an poorly aimed and lost dagger in the aftermath of a battle.
Now picture the rest of the wargs catching up, not needing light, and using scent to track. Then picture that same ranger ignoring the fact that he hears something softly growling but chooses to keep looking for that freaking dagger!
Needless to say the warg attacked and clamped down as the foolhardy ranger essentially "inserted head into warg mouth". The warg scored a critical hit. The beauty of it? The ranger's player had such a pretentious attitude since he had so many hit points. He laughed and said "No big deal. just a warg"! But he drew the card that inflicted a crippling bite and when he rolled for hit location on the card, fair and square, he rolled head.
I believe the warg did over 150 points of damage. That set of cards was in reality really ridiculous. Sometimes the damage had a x4 multiplier for just the crit, then another multiplier depending on the location! Needless to say my brother the DM laughed uncontrollably while the ranger sat there dumbfounded.
That box set was like the coolest gaming supplement ever when it was a PC's turn to crit but the bane of a character's existence when the DM drew a card.
It was a boxed set with a book and set of cards that added some serious events to combat. Things like quadruple damage critical hits, broken legs, etc.
We were playing in Kenzer and Co.'s campaign setting, the Kingdoms of Kalamar. Our party was battling a group of fierce hobgoblins and we had to retreat. Thankfully we were able to give the hobgoblins the slip but they sent their wargs after us. We decided to try and lose them in a complex cave system, sadly, that did not work out well.
In the mouth of the cave, our wounded party was able to fend off two of the wargs that were ahead of the pack. We plunged deeper into the cave. Most of the party was in reels and bleeding out. Our ranger, who was supposed to be guiding us through the cave system, since he was an experienced dungeoneer and caver, bailed on us.
Why did he bail on us? Well to reclaim his lost dagger. Well the dagger must have been magical or at least a family heirloom right? No just a regular dagger. Let me add that this ranger was already loaded to the teeth with weapons. We pleaded with him not to go back towards the cave entrance.
Well he did anyway. With no light.
So...picture, a ranger crawling on his hands and knees, feeling around the ground of a dark cave trying to find an poorly aimed and lost dagger in the aftermath of a battle.
Now picture the rest of the wargs catching up, not needing light, and using scent to track. Then picture that same ranger ignoring the fact that he hears something softly growling but chooses to keep looking for that freaking dagger!
Needless to say the warg attacked and clamped down as the foolhardy ranger essentially "inserted head into warg mouth". The warg scored a critical hit. The beauty of it? The ranger's player had such a pretentious attitude since he had so many hit points. He laughed and said "No big deal. just a warg"! But he drew the card that inflicted a crippling bite and when he rolled for hit location on the card, fair and square, he rolled head.
I believe the warg did over 150 points of damage. That set of cards was in reality really ridiculous. Sometimes the damage had a x4 multiplier for just the crit, then another multiplier depending on the location! Needless to say my brother the DM laughed uncontrollably while the ranger sat there dumbfounded.
That box set was like the coolest gaming supplement ever when it was a PC's turn to crit but the bane of a character's existence when the DM drew a card.